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  • Finnish Korean Education network (FinKoEdu) focuses on developing cooperation in vocational education and training in Finland and South-Korea.
    Learning Enviroments
  • The goal of the OLO project is to develop guidance for students receiving special support and S2 support. Support is provided to teachers in identifying learning difficulties and support needs, and in strengthening guidance skills, promoting learning skills and personalization.
    Guidance
  • Two trainings organized for young immigrants. Trainings offer transferable skills needed in further studies and working life. Objectives are to prevent marginalization and enhance social sustainability.
    Guidance
  • Kotoma

    Project
    The Kotoma project is officially called the Student Voucher Grant for Strengthening Immigrants' Language Skills and Social and Working Life Skills.
    Inclusion
  • KOTOMA 2

    Project
    Kotoma 2, ie Language skills and working life readiness for illiterate immigrants.
    Inclusion
  • The aim of the project is to develop ecosystems for promoting customer guidance services and for promoting training opportunities for those in need of training or work.
    Inclusion
  • The grant will develop the skills of unemployed jobseekers in the City of Espoo's employment experiment so that they can find employment or transfer to education.
    Guidance
  • The project will create a model of the knowledge base that a fireplace mason needs to cope in today's changing environment.
    Vocational competence
  • The Promoters project supports VET institutions and teachers in an increasingly central role in promoting a sustainable lifestyle and building a sustainable future. The project organizes five complementary training packages for different target groups.
    Sustainability
  • The project promotes the communal operating culture of the educational institution and utilises and develops operating models and methods that support communality and safety.
    Inclusion
  • Digi2go

    Project
    The aim of the project is to develop the skills of 3D technology in teaching and to create a new unit of vocational qualification “Using 3D techniques in restaurant and catering services” (20 credits).
    Learning Enviroments
  • VETBot

    Project
    The project aims at researching, developing and piloting the solutions provided by the artificial intelligence technology for supporting learners’ individual study paths.
    Digitalisation